MAFIA: The Old Country | Environment Assets

During the development of this game, I created hundreds of assets that are used throughout the entire environment. These included modular elements like fences, rooftops, stone parts, walls, statues, crates, debris, collectibles, and many other details that helped shape the atmosphere of our world. A big thank you goes to Michal Dřímalka for his leadership role. Below are a few of my personal favorites that I’m especially proud of.